Effective marketing thinking

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We want to make marketing effectiveness feel easy. That’s why the 3F’s are so useful. But if you want to see under the hood, here’s an overview - with full links below.

So what is marketing effectiveness? It’s really just understanding why people buy from you.

While society has changed, human brains are the same as they were millions of years ago. They make decisions fast - so they don’t get eaten by Sabre-toothed tigers. And they make them while burning as little energy as they can - because there’s no chocolate yet. In short, brains evolved to focus on fast choices, not best choices. This means they choose things that they recognise and like, NOT what’s most logical. Effective marketing works with the brains’ ways - making it up to 12 times more likely audiences’ brains choose your company.

Honestly, marketing can get overly complex, fast. That’s why, at Creative Commerce, we look at the really big points - and focus on the 3Fs. These three; Fame, Fluency and Feeling encompass, overarch and rule the rest (These three heuristics explain market share across categories and regions with an average correlation of +0.9.” -Andrew Tindall at System1 Group).

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Three keys to marketing success

AKA the Availability Heuristic
(mental availability).

Coke = Cola. Cadbury’s = chocolate. Compare The Market = price comparisons. They all got deep in their audiences’ memory network for the category. The proven way to do this is to make famously creative showman-like, brand-advertising.

How Fame works:

We build an attention-grabbing creative idea / character (Compare the Meerkats, Snicker’s You’re Not You When You’re Hungry, Aldi’s Kevin the Carrot). This creative gets linked to your audience’s memory nodes around your company - so it comes to mind quicker when they’re in ‘buying mode’ - and you’re more likely to be chosen.

How Fame helps:

You can’t be chosen if people don’t know about you. Fame’s an essential, and its level reflects where you stand in the market, today.

Fame

AKA the Processing Fluency Heuristic
(brand distinctiveness)

84% of advertising is wrongly attributed to other brands because it’s not well branded. That means only 16% of budgets are working for the companies intended! What does well branded mean? It’s simple. It means it really, really, really looks and sounds like you… every time.

 How Fluency works:

It’s easy, if you use the same distinctive brand look and feel consistently, your audiences’ brains recognise you quicker and like you for not making the grey cells work hard… and they choose you.

 

How Fluency helps:

Because brains like things that are familiar and trusted, they’re willing to pay more for them (price insensitivity); so, you can be more expensive and still get bought.

Fluency

AKA the Affect Heuristic
(feel-good factor)

90% of the brains decisions are made by System 1 thinking (Daniel Kahneman, won a Nobel Prize for unpicking this). And this system makes decisions based on what it likes and feels safe with. It’s emotion based!

 How Feeling works:

Likeability is found in the right-hand side of the brain – this side likes creative lateral things like stories, characters, music and old fashioned feel-good. So, that’s what we use. We entertain… for commercial gain.  

How Feeling helps:

This is a doozy. Feeling predicts your company’s future growth. That is; the more people feel good about you, the more successful you’ll be. It’s crazy but true.

Feeling

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Below, are all the things you don’t have to worry about when you use our approach…
because everything just fits under our simple three-part effectiveness framework.

It covers:
Mental availability

Brand awareness

Top-of-mind awareness / recall

Spontaneous recall

Unaided brand recall

Salience

Reach/ Impressions/ Broadbeam

Share of voice/ Talkability / Share of conversation

ESOV

Word of mouth

PR amplification

Buzz / Virality

Cultural imprint

Search Volume / SEO Visibility

Cultural Penetration

Fame
Get your brand famous
so it comes to mind fast.

It covers:
Distinctive brand assets (DBAs)

Physical availability

Brand codes (e.g. colours, logos, shapes)

Add attribution

Brand system

Executional fluency

Recognition fluency

Processing fluency

Logo/sound/jingle recognition

Brand consistency

Design coherence

Fluent devices (e.g. characters, mnemonics)

Asset / Brand linkage (ad-to-brand attribution)

Familiarity via repetition

Fluency
Get distinctive
so people recognise you easily.

It covers:
Emotional response

Brand sentiment

Brand affinity

Brand warmth / love

Emotional storytelling

Brand trust

Surplus Feeling

Right-brain broadbeam engagement

Authenticity and humanity

Happiness metric / Happiness Index

Creative effectiveness via emotional priming

Cultural resonance

Brand purpose

Social Proof / Belonging

Empathy/ humanity

Feeling
Get your audience to react emotionally, so the System 1 brain likes you.

When it’s simplified everyone in your company knows the goals and how they can help.

Who we stole from

Thanks to brain boxes at Ehrenberg Bass Institute (including Byron Sharp, and Jenni Romaniuk), System1 Group (including Orlando Woods, Jon Evans, Andrew Tindal), Peter Field and Les Binet, Mark Ritson, Kantar, IPA, WARC, Daniel Kahneman, and others whose research and genius we have learned from – unofficially.

Links to a 13-part breakdown of the evidence, thinkers, and data that power this approach.

1. Why Fame, Fluency & Feeling?

System1Group boiled it down to three proven factors. Why? Because these three predict long-term business success.

This claim is based on empirical analysis of over 50,000 ads tested globally in System1’s database, where the heuristics of Fame, Fluency, and Feeling were shown to predict long-term market share outcomes with a high degree of accuracy — specifically, a correlation coefficient of +0.9.

References:


2. What the Brain Really Responds To

  1. Fame = come to mind first

  2. https://marketingscience.info/mental-availability-is-not-awareness-brand-salience-is-not-awareness/

  3. Fluency = be recognisable

  4. Feeling = make people like you

References:

  • Binet & Field (2013), p.63: “Fame campaigns are most effective.”

  • Romaniuk & Sharp (2016): “High mental availability = faster growth.”

  • Romaniuk (2018): “DBAs reduce misattribution.”

  • Heath (2007): “Emotion builds lasting memory.”


3. Creativity = ROI Superpower

Creative marketing doesn’t just win awards. It wins in the real world.

Data Highlights:

  • Hurman (2016): Creative campaigns = 11× more efficient

  • System1 + LinkedIn (2023): Creative = 5× the ROI

  • Heath (2007): Emotion drives memory and behaviour

Sources:

  • The Case for CreativityHurman

  • The Cost of Dull – System1

  • IPA / Binet & Field – multiple campaigns

4. Effectiveness is Declining

We’re doing marketing more efficiently — but also more ineffectively.

Key Stats:

  • Effectiveness halved since 2008 (Binet & Field, 2019)

  • Short-termism is the culprit (LinkedIn B2B, 2021)

  • Emotionless ads = no growth (System1, 2024)


5. 12× Creative Effect

If you invest in high-quality creative, the upside is enormous.

Insights:

Sources:


6. We Stand on the Shoulders of Giants

We didn’t invent this. We translated it.

Contributors:

  • System1: Wood, Evans, Tindall

  • IPA: Field, Binet

  • Ehrenberg-Bass: Sharp, Romaniuk

  • Others: Kahneman, Ritson, Kantar, WARC

7. Brains Don’t Choose “Best”

System 1 chooses fast, emotional, familiar options.
Source: Kahneman (2011), Thinking, Fast and Slow
·       Daniel Kahneman (2011) showed that System 1 thinking (fast, emotional, intuitive) governs 90% of daily decisions, including brand choices.

·       Effective marketing works with this, using familiarity, fluency, and emotion — not logic or detail — to drive decisions.

“People don’t choose the best brand. They choose the most mentally available one that feels good and familiar.”
Kahneman, 2011


8. How Marketing Works with Brains

Good marketing fits how people actually decide.

Evidence:


9. The +0.9 Correlation

Tindall’s System1 research shows it’s not opinion — it’s proven.
Stat: +0.9 correlation between Fame, Fluency, Feeling and share growth
Source: Tindall (2024)

10. The 95:5 Rule

Only 5% of buyers are in-market at any time.

Implication:
You must reach the 95% to grow. Memory = sales later.
Source: Dawes (Ehrenberg-Bass), LinkedIn B2B Institute


11. How Fame Works

Fluent devices + fame work = memory building.

Examples: Meerkats, Kevin the Carrot, Honey Monster
Supporting Work:


12. Fluency in Action

Be recognisable and consistent — or you’ll be misattributed.

Stats:

  • 84% of ads are wrongly attributed (Romaniuk, 2018)

  • “Brands without strong distinctive assets waste up to 84% of their advertising. Branding must be both consistent and unique to work.”
    — Romaniuk, Building Distinctive Brand Assets, 2018

  • Fluent devices = 27% more share growth (Wood, 2021)

Heuristic:
“Easy = right” – Reber et al. (2004); Kahneman (2011)

“Processing fluency enhances liking, trust and choice. If it looks and sounds familiar, brains believe it’s right.”
— Kahneman, Thinking, Fast and Slow (2011); Reber et al., 2004


13. Feeling Sells

People don’t choose rationally. They choose emotionally.

Evidence:

  • Kahneman, D. (2011). Thinking, Fast and Slow. Farrar, Straus and Giroux.

  • Binet, L. & Field, P. (2013). The Long and the Short of It. IPA.

  • Hurman, J. (2016). The Case for Creativity. Previously Unavailable.

  • Romaniuk, J. (2018). Building Distinctive Brand Assets. Oxford University Press.

  • Sharp, B. (2010). How Brands Grow. Oxford University Press.

  • Wood, O. (2021). Look Out. System1 Group.

  • Tindall, A. (2024). Effectiveness in an Age of Efficiency. System1 Group.

  • Slovic, P. et al. (2002). The Affect Heuristic. Cambridge University Press.

  • LinkedIn B2B Institute (2021). The 95:5 Rule.

  • WARC (2020). Creative Effectiveness Ladder.

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